Destruction AllStars: New model for a new life? PS5 changes excluded, our opinion!

game news Destruction AllStars: New model for a new life? PS5 changes excluded, our opinion!

A PlayStation exclusive that doesn’t appeal, it’s not common! However, this is the sad fate in store for Destruction AllStars, a motorized action game released in February 2021 on PS5. Despite a fairly solid base, the Lucid Games/Sony production was lacking in content and had opted for a surprising economic system. But time has passed and since then the title has welcomed many new things. What makes you want to go back? Our opinion in this article!

For Destruction All StarsTime to start a new chapter! After a mixed launch in February 2021 and “free” access for two months thanks to Sony’s subscription offer, the action title once and for all joins the ranks of the new PlayStation Plus in the Extra and Premium catalogs . The opportunity for the software to continue its transition to a kind of paid free-to-play. Since last June, Destruction AllStars has had everything from a demo of a Fall Guys or a Fortnite, with a free or paid battle pass to unlock tons of rewards, a season system, premium currency, and regularly updated challenges. For info, it’s still possible to buy Destruction AllStars on PlayStation Store (for €20 and not €80 like at launch), but you still need a PS Plus account to play online. To acquire it, the choice is made quickly! The game from the Lucid studio invites you to race cars in various arenas with 17 playable heroes. Each one has a class: fast, solid or agile, a special car and a unique ability.

“Have something under the hood”

That said, what has really changed in all this time? Aside from a hybrid economy system, mentioned above, and a few gameplay tweaks (the addition of a double jump, reduced charge for vehicle loadouts), Destruction AllStars mostly welcomes new game modes. In addition to the four basics, you can now try jump shot, where four teams of three players compete to keep a mechanical part as long as possible and score points thanks to a ring in the center of the arena. There’s also Blitz, a competitive tournament that resembles a multi-round team deathmatch. We can also quoteCarnage and falls” Y “Auto swim and falls”, variants of two modes already present. As a reminder, the base AllStars experiences are Carnage (or Mayhem), where you have to rack up as many points as you can by running over enemies; Autornade (or Carnado) where each hit represents pieces to be validated in the center of the map before being destroyed; Savings (or reserves) capture the flag with items to collect; and Survivor (or Gridfall), a small battle royale where the last survivor of a decaying arena emerges victorious. Lastly, there are the single player modes: Story, whose chapters are to unlock or purchase, and Arcade.

Destruction AllStars – Muscle part in Jumpshot (Game)

sitting between two seats

So yes, as it stands, Destruction AllStars offers quite a few modes. But the hard law of the “free-to-play/gaming service” model means they aren’t available all the time. During our long online session, through Quick Match, we only found Carnage and Autornade, Sparing and Survivor only reserved for “Arcade”. In the cases of Jumpshot and Blitz, the first is only accessible from level 10 (counts 1h30 of play), the second only on weekends. Still, you have to admit it’s a shame. The modes will obviously change according to the Season, renewing the challenges to complete in order to win rewards and the prizes themselves (skins, emoticons, etc.). But for such a hybrid model than the AllStars, it is still special. It’s a lot like having to buy Story Mode chapters with real money, though they can be earned by accumulating premium currency for hours. Also note an often capricious matchup, especially in Jumpshot: in one afternoon, we only had access to one game.

Always at full speed?

So yes, like when it was released, the Destruction AllStars model is in the middle, although it’s clearer now. Beyond that, of course, there is one last question to answer: is it fun to play? Despite the changes made by Lucid Games, AllStars still leaves a slight taste of “could do better”. The running and destruction feel is good without being creepy; fashions are fun without being exceptional (with the possible exception of Canardo | Epargne); the cast of heroes provides a welcome but never really compelling variety, while the arenas lack much diversity. However, we expect additions that will change our minds in the future. In the case of Jumpshot, which is something new to the title, we unfortunately didn’t get to play long enough to give a constructive opinion. The mode looks like a mix between Saving and Carnado, except that the player who can score points is randomly selected and clearly displayed in the game space, enough to warrant heavy attacks against the lucky winner. Other than that, Destruction AllStars is still a fun game, so don’t hesitate to try it out!

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