Final Fantasy 7 Rebirth: Square Enix had considered a completely different format for the FFVII Remake project

game news Final Fantasy 7 Rebirth: Square Enix had considered a completely different format for the FFVII Remake project

At E3 2015, Square Enix made a splash by revealing the trailer confirming the establishment of a remake project around Final Fantasy VII. We had to be patient to get hold of this ambitious re-reading of one of the Japanese company’s planetary successes, and even more so to hear about its sequel, called Final Fantasy VII Rebirth. During the unpublished interviews given by Tetsuya Nomura and Yoshinori Kitase, we made a small discovery about the shape of the FF7 Remake project, an indecisive moment.

Summary

  • Finally some news about the sequel to FF7 Remake!
  • There could be only Final Fantasy VII Rebirth, and not a trilogy

Finally some news about the sequel to FF7 Remake!

Almost a month ago, we finally got a reveal about the sequel to Final Fantasy VII Remake, seven years after the first public appearance of the project. During the presentation, Yoshinori Kitase has been in charge of revealing a trailer for the sequel that will arrive in the winter of 2023-2024 – and who make the most of the capabilities of the ps5as well as an index of size on this project, namely that its conclusion will be carried out with a third party of which we have, at the moment, only very small details.

Final Fantasy 7 Rebirth: Square Enix had considered a completely different format for the FFVII Remake project

Thus, Final Fantasy VII revival is, in itself, only half of the adventure of Cloud Strife and his gang as reimagined by Square Enix. A journey that currently already crystallizes many great expectations on the side of the fans. Regardless, we’ll have to wait until a third episode – which we imagine will sport an “R” subtitle, in the vein of “Remake” and “Rebirth” – to discover the new conclusion it offers to the universe of final fantasy VII. However, the development of this project could have been quite different because the teams took a while before agreeing on the number of episodes needed to compose this vast project.

There could be only Final Fantasy VII Rebirth, and not a trilogy

This is one of the questions that the project will have dragged on for the longest time. Final Fantasy VII Remake, that is, the number of parts planned by Square Enix to develop this untold story. It wasn’t until the event last June that we had confirmation, but before that, there was a period of hesitation in the ranks of the Japanese firm. In the course of an interview published by the Japanese magazine FamitsuTetsuya Nomura, creative director of the project, explained the distribution of episodes.

The reason why we haven’t announced the number of parts so far is that we were wondering if it would be a trilogy or a two-part series (…) Originally, I was planning a trilogy, but Yoshinori Kitase suggested that they (teams, Square Enix) would like to explore the possibility of a two-part series. — Tetsuya Nomura, creative director of Final Fantasy VII Rebirth

Also present during the interview, Yoshinori Kitase, producer of the project, gave his version of this dilemma within the company.. Although, in the wake of this, Tetsuya Nomura wanted to reassure fans by explaining that they did not plan to go beyond the three games and that it would have been difficult to integrate all the original content without leaving out certain things when choosing a two-part project. .

It’s one of many ideas that came up. At the beginning of the development of Final Fantasy VII Remake, it was not clear how many hours of work and what kind of development cycle would be required, but when we finished, we were able to calculate how many hours of work and the schedule that was required. (…) Therefore, I actually thought there might be an option to go all the way in the next game (ie Final Fantasy VII Rebirth) — Yoshinori Kitase, producer of Final Fantasy VII Rebirth


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